Hospital officials looking to improve drug compliance or help patients with pain management might consider including video games in their armamentarium.
Kids taking multi-year chemotherapy regimens for leukemia, for instance, show 20% higher bloodstream concentrations of the cancer-killing medicines if they regularly play Re-Mission, a video game developed by the not-for-profit HopeLab in Redwood City, Calif. The game player's on-screen avatar traverses the bloodstream zapping rogue cancer cells.
“They created the game to get kids to see chemo as a superpower,” said video game champion Jane McGonigal, author of Reality is Broken. She headlined the morning session of CHIME's Fall Forum. “Kids who played this game for as little as two hours had better adherence for six months.”